Patch Notes for Revelations 1.4 (Faces of Eve)
June 30th, 2007Fixes, Changes and Improvements The ‘Need for Speed’ Initiative As mentioned in Oveur’s recent Dev Blog , changes are being made to the EVE Universe as part of the Need for Speed Initiative. This patch will also include a number of changes, fixes and improvements for the Contract system and interface. More support has been [...]
Eve Central Bank Wrecks (Tiny Eve)
June 30th, 2007Hi everyone. Currently we have a bug in the game where wrecks are marked as belonging to the Eve Central Bank and you are prompted before taking items from the wrecks if you are sure about stealing from them. This is something we are working on fixing as soon as possible and we just wanted [...]
Voice Chat Comes to Online Games (Eve time code)
June 23rd, 2007Wired – For Eve Online , Vivox is integrating voice directly into the game’s interface, for rollout this fall. “Even something as simple as being able to mute all your gang members while you are giving your orders will greatly improve (communications) in the Read More DailyTech – I talk to one Marine and two [...]
Enter: The Gadget Lab (Agent Eve)
June 21st, 2007CBS News – Follow along as I battle mutant spiders, orcs and countless creatures that defy description in “World of Warcraft,” “Lord of the Rings Online,” “Eve Online” and other virtual worlds. Lastly, be sure to check out CBSNews.com’s Elisabeth Smick’s report Medieval 2: Total WarTotalVideoGames.com – Set in the most turbulent and bloody era [...]
Sign up for the Gamasutra Daily Newsletter! (Eve 6 heres to the nights)
June 8th, 2007Gamasutra – Second Life continues with the company’s aggressive push into the MMOG field, having also recently implemented its technology within 1GPN ‘s Ragnesis Online as well as signing an agreement with CCP Games to bring the service to the popular EVE Online in Read More Gamasutra – The one model where this isn t [...]