Agent missions (Eve guides)
February 16th, 2007Agent missions at the moment are one of the safest and most boring way to make
money. To start you need to climb up from a lvl 1 agent to a lvl 2 agent to a
lvl 3 agent. This can take several days.
The 3 levels all contain a different difficulty, lvl 1 is very easy and can with
ease be done in frigates, level 2 can be done in frigates but is hard. At level
3 either a battleship or a cruiser and industrial are a must.
Of course each higher level will give bigger rewards.
An agents effective quality will show the height of its rewards, this can be
raised by standing and by certain social skills. (so can the standing with the
connection skill by the way) I’d say agent are for people that like to watch television while playing and
cant find a good belt to mine in, and for people that are starting the game and
need their first frigate to cruiser and wish to do this solo.
There are 2 different classes of agents, Research and development and regular
agents.
Research and development agents will only give out rare blueprints, and are
based purely on luck, no matter what you do, it will always be a lottery, i
myself have had an agent for nearly 180 days and still nothing, others had 3
blueprints in a row. If you manage to get a blueprint you can make several (im
serious) billions selling these items overpriced (but heck you’re nearly the
only one with the print….). In my opinion its not balanced out at all because
ccp bases some richness on what is nearly pure luck. id recommend people get 1
RD agent for the sake of it, but its not a reliable way of making money. Oh
yeah, and to increase the amount of Research points (RP) you dot have to do
anything, but by doing missions you can sometimes double or triple the daily
amount (get 200 instead of 100 once).
Regular agents: They are also based on luck, and the only big profit to be made
with them is by selling the basic implants (whom give a +3 to a certain
attribute) for 12 – 15 million a pop. If you’re lucky you can get one every 10
missions, i think the average is about 30 missions. But again this is based on
pure luck, you can only get implants during important missions, which are pretty
rare. You need a level 3 agent with 6.0 standing (at least) to get implants
though. so dot expect to start of with them, it requires some work.
The rewards per missions are around 150,000 isk a pop, which is not much so i
wouldn’t go for that. There are tech 2 building components to get and sell
though. I have no idea how much this can make you extra per hour but it doesn’t
exceed mining or NPC hunting unless you’re lucky. (this is what agents are based
on though).
You can direct the type of missions you’ll get a bit by picking the right
corporations and the right part of this corp. For example, security in caldari
navy will likely get you fighting missions. however you will still get some gun
shipments, so keep that indy ready. What i often do is have 3 level 3 agent in the
same station, so i can take all 3 missions at once and complete 3 missions where
other complete one.
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