EVE Online: “The War on the Impossible”, Part One (Creation of Eve)
April 20th, 2009“War on the impossible,” is the company’s latest mantra, according to CEO Hilmar Petursson. But, EVE Online has always defied expectations. It launched as a shell of a game to a very limited to subscriber base, yet while most games follow a very predictable life cycle, EVE refuses to quit growing. As of last week, the game has 197,773 subscribers, up substantially from last year. It creates a growth chart that looks more like Google’s stock price than the typical bump and decline most games see.
Part of this success is how the world of EVE has taken on a life of its own. While most games divide their players between servers for technical and gameplay reasons, CCP capitalizes on the infinity of space and runs a world that recently hit 37,290 concurrent players logged in. The value of this is not just technical, and their Fanfest demonstrates the fact perfectly.
Read part one after the leap.
Source: www.warcry.com
MMORPG on the EVE Economy, the CSM and Apocrypha
Petur “CCP Xhagen” Oskarsson, researcher/CSM guru, and Dr. Eyjo “CCP EyjoG” Gudmundsson, lead economist for EVE, both sat down with MMORPG journalists at this years Game Developer’s Conference in San Francisco. Petur speaks about the nature of the Council of Stellar Management and its impact in this video interview. Dr. Eyjo leaves no economic stone unturned as he ruminates on the economic impact of Apocrypha and real world financial issues in this video interview. MMORPG finishes out the trilogy with a good review of Apocrypha.
Source: www.eveonline.com