Fabulous ISK Maker (Eve macros)

December 15th, 2006

Fabulous Isk Maker

The game of Eve – Online and all of its content is the sole property of CCP. Any mention within this document is for the express purpose of explaining a function or item involved in the game.

Table of Contents

Section 1 Concept

Section 2 Getting Started

Section 3 Where and How

Section 4 Equipment and Set Up

Section 5 Strategy

Section 6 Working Smart

Section 7 Selling Smart

Section 8 Tips and Tricks

Section 1 Concept

I have been a player for over a year now. I started in the beginning of Beta 2 and was completely disappointed with how hard I played and how little I made. Just as I gained the skills to move up to bigger and better mining they changed everything and made the really good stuff harder and far more dangerous to get. Needless to say once again I was disappointed. So I made the decision to approach my little enterprise in a business and professional manner.

The first thing I did was to form a plan of attack that included doing a whole lot of exploring to seek out and find some of the richer more lucrative areas in the game. I assume by the fact that you are reading this that you also want to make every minute of your time as profitable as possible.

As a freelancer or as a shared endeavor for your Corporation it works the same. You have to have some knowledge and a plan to go out and make the Billions that can be had. Its like taking a trip around the world, You better have a good map and some ideas about where and when and how or you will waste your time as a wandering generality and not a meaningful specific.

I have worked for months to refine and perfect the things you will read in a short hour or so. It may seem simple and basic to you but I assure you its not. It takes trial and error and a lot of driven pursuit to get it going but once it is rolling you will be smiling all the way to the market. Be patient and remain diligent and you will succeed.

Have fun and most of all remember it is just a game.

Or is it

Section 2 Getting Started

First a bit of information on the types of mining and terminology. I refer to the types of Minerals and Ores in three categories.

High Grade Ore Arkonor, Bistot, Crokite, Spodumain, Dark Ochre and

Mid Grade Ore Gneiss, Hedbergite, Hemorphite, Jaspet, Kernite and Omber.

Low Grade Ore Plagioclase, Pyroxeres, Scordite and Veldspar.

I spend 95% of my time mining only High Grade Ores. That’s not to say you cant make big Isk doing the Medium Grade but I look at it in a

Time = Production = Profit formula.

I also really enjoy the challenge that mining High Grade Ore yields. I mined enough Low Grade Ore to fill an entire Solar System and it gets very boring to say the least. The lower grades are sometimes needed but I find that when I have a few billion Isk in my wallet I can afford to pay others to provide my low grade needs.

Skill Talk

Because of the formula I use Time = Production = Profit, skills play a huge part in my production and will in yours also. If your just getting started your going to have to spend a little time doing a lower production. I say use the time to get set up and to explore all you can. Just remember every time that voice tells you “ Skill training is complete” you move closer to a higher production and profit.

Here is a list of the Skills you will want to have and to work on. Note These are skills relating to mining only I will expand on ships and equipment in that chapter.

SUGGESTED MINER SKILLS Industry, Refining, Mining, Drones, Mining Drone Operation, Refinery Management, Metallurgy, Electronics, Engineering and Survey

Mining 5
Astrogeology 5
Drones Heavy 4 and Mining 5
Drone Interfacing 3-4 (I say 5 takes way to long so wait on it.)
Engineering 5
Electronics 5
Hull Upgrades 4

All skills that relate to Energy, Cpu and Capacitor Capacity and Recharge to at least level 3-4 depending on what ship you fly ECT.

Now I use two accounts on two separate computers. However you can use two accounts on one computer at the same time. On my second account I have my Refiner Hauler. She is Maxed out on Refining and Refinery Efficiency as well as most Navigation Skills and she flies the Iteron Mark 5 Industrial Ship. (Best Industrial in the Game) An important note here is that if your mining in 0.0 space you will most likely be refining in an NPC station that will charge you a percentage based on your faction with them, They will most likely be Pirates so the newer Criminal Connection skill is a valuable one to have. Also take your refiner alt. and do some level one missions for them to increase your faction. My Refiner only gives 3% to the NPCs due to her faction and relationship to them. This ads up to a huge amount and is well worth the few hours invested in doing the missions. What ever you do don’t go out and hunt or shoot the NPCs that your refining your ores with it will hurt your profits way too much. Another angle is to use Corp owned or Conquerable Stations that are under the control of your Alliance. These can be set to a zero tax or refining charge.

Having the two separate accounts makes having the needed set ups go twice as fast. I train Mining skills and She trains Hauling and Refine Skills. I am a Caldari she is a Gallente. Doing her as a Gallente gave her a good head start on the training for the Iteron 5. From day one to Iteron Five takes about 30 days if you start with the right pilot and attributesskills. Its worth every day as no other Industrial can haul the size load she hauls. Implants will speed this training up allot however if your Pod is destroyed you will loose the investment. I personally used them until I lost them, now I no longer use implants as it was an enormous loss when it happened.

If you don’t have two accounts then a technique that works and one that I use every week is to pay someone to haul for you. For that matter pay two players to haul. I generally pick out 2-3 newer players and I cut a deal with them. I furnish them with the Amarr Industrial skill book and then set them up in a fully equipped Bestower Industrial. This works especially well for me and it is a huge help for them. I do the pay based either on a percentage of what they haul or on a flat rate per hour hauling. I recently found a very nice tool to help me keep track of who does what for how long ECT. It can be found here on this website httpeve.470th.orgoptracker I recommend you use the Wizard Format as it is much easier. There has been a few times I could not access it due to it is down or whatever the reason so I then revert back to this simple form that I made some time back. I stack it several to a page and then print it out.

Hauler Time In Time Out Amt. Hauled Percentage

I keep a logbook and record this information on all my operations. It’s a big help if you go and buy a loose-leaf binder and some dividers and keep records and notes.

Section 3 Where and How

Where

This is probably the most valuable chapter in this guide. I could sell this information alone and make big money. As you already know you wont find a single Bistot Roid in Empire Space. You have to go into 0.0 and I mean way out into 0.0. This presents some major problems as you know. Big NPC spawns some with Battleships allot with massive Cruisers. In addition to the NPC’s you also have to contend with the large number of Real Player Pirates. Then as if that’s not enough you also have to deal with the various Alliances that control most of the good 0.0 space.

How

So with all of this to work out what I did was I joined a Corporation that is a member of an Alliance and I made sure that they would allow their members to do a good percentage of freelancing. Now the Corp I joined is a medium sized one with 80 or so members. They leave me alone because I donate a percentage of my minerals to them in exchange for the freedom they give me. It’s a good arrangement and has paid very well both to me and to them. I also give a bit of my time in Corp. Mining and Hauling. This also has eliminated one of the issues of mining in 0.0 space. It is very rare that you ever have to deal with a Real Player Pirate in Alliance Controlled Space.

You will need to do your homework on the various Alliances. You can find vast amounts of information on the Eve Forums and some of the other forums as well. This is a link to a recent Alliance Map I found on the forums.

httpwww.ansalon.czevemap.jpg

Do a bit of reading and you will soon see that there is allot of info on what Alliance does what as far as Pirate or Anti-Pirate. Either way once you decide on your Alliance do a little looking around and find 3-4 Corps that belong to the Alliance. Then begin the process of contacting them one at a time. The first thing I ask is if they are accepting new members. If they are, be nice and be open with them. Tell them your goals and what you enjoy doing then get them to talk about their policies. One thing to be aware of is many Corps are afraid of recruiting an enemy Alliance spy so be careful not to come on to strong or to ask to many questions. Let them talk and listen to what they say. Ask if they have a Web Site, you may get some insight as to what their policies are and so on from that. I went through this process about ten times until I found a Corp that would work out. Once your accepted take it easy and spend your time exploring the new home territory. Spend time in the Corp chat and make yourself available to help mine and or haul for them. After a short time start to venture out on your own little by little but continue to give your time and help to them. It will evolve into a mutually beneficial relationship if your patient.

My rule of thumb is that for my solo freelancing I give to the Corp an average of 10% of what I mine. As for the time I give the Corp. helping them mine and haul I give 100% of my share to the Corp. Greed wont get you anywhere so don’t be afraid to invest some time and some minerals to get to a good point so you will be allowed to work on your fortune alone without questions. Also be sure to mix it up every week so that you don’t start to look like you’re just in it for yourself. Its important to have some understanding of what types of Corp are out there and what the various types generally do.

Types of Corporations

1. Mega Corps Very big corporations, these give the largest protection, and usually make the most money however most of your personal profits go to the corporation.
2. Pirate Corps These people will take kill anyone for no reason, however some do allot of mining as well.
3. Relaxed Corps These are more of a group of friends that hang around with each other rather than a formal corporation so to speak.
4. Manufacturing Corps These are the peaceful kind of corps. They usually have a set of miners, and a set of manufacturing people. A good choice to try and gain membership into.
5. Capitalist Corps These are the kind of corporations that make mad money. They can mine, trade, and manufacture. Usually large and casual and another good choice.
6. National Corps These are the corps the only allow certain nationalities to join. Not a real good choice but you are the judge.

If you choose to remain a Freelancer then I wish you loads of luck. I tried this for several months but it never worked out. The game mechanics are designed to get people to play together in a team so thus my recommendation on the Corp and Alliance Issue.

If you are already in a Corp then I suggest if you choose that you try to gain Alliance Membership for your Corp.

Section 4 Equipment and Set Up

I use a Megatron for my mining ship. It’s a strong Battleship with plenty of low slots. I have recently started using an Armageddon some as well due to the increase in Low Slots and the need to use Warp Core Stabilizers (2 each) to insure you can escape the NPC Spawn should you need to. It’s a great mining ship and is allot cheaper than the Megatron. To start with just go to the Market and buy your choice of ship. Gather up the recommended gear and buy 100% Insurance on it before you venture out. Make sure to pay close attention to the ship bonuses and keep in mind that the better you’re Engineering and Electronic Skills are the better you can equip and run your ship. Here are some Ship Set Ups for you to use as a reference guide in making the choice on ships. Remember this however, that if you can get the job done in a Teir 1 Battle Ship go that way so its cheaper to insure and cheaper to loose.

My Megatron Set Up

High Slots

7 – Miner II’s
1 – SR- 3200 Missile Launcher

Medium Slots

1 – Micro Warp Drive 100 MN.
1 – Named Roid Scanner
1 – Large Shield Booster
1 – Shield Amp

Low Slots

4 – Cargo Expanders 1
1 – CPU Tech 2 Booster
2 – Cap Relays

9 Harvester Mining Drones

The Megatron can also hold 6 Heavy Combat Drones in addition to the Harvesters. I use them as Decoys sometimes because it seems the NPCs go after them first allowing me to escape. This is a technique that allot of players use when Ninja Mining or Solo mining in an unsecured belt.

Iteron Mark 5 Set Up

High Slots

Empty

Medium Slots

2 – Afterburners 10 MN
3 – Capacitor Rechargers

Low Slots

5 – 25% Cargo Expanders

Giant Secure Containers

Note

I use 25% cargo expanders and not the 27% on the Industrials. The reason is that I spent a fortune on 5 – 27% expanders and then one day warped to a gate and boom they were gone. With this in mind it’s a far smaller loss to loose the 25%. Also the Iteron 5 set up right can hold 6 – 7 Giant Secure Containers that add allot to the overall capacity. So use them as well to maximize your payload.

As more and more Tech 2 Items hit the market I buy them and so my set up keeps getting better and better. However I always consider the high risk in the type of mining I do as a factor to what I am willing to invest. One Tech 2 Item I use is the CPU Boosters. Miner 2s suck up CPU so the use of these gave me back one needed low slot.

With the above mentioned selections I keep my ships set up with common gear so that should the unfortunate loss occur the cost is minimized.

Section 5 Strategy

Ok, as I recently moved to a different Corp. In a Different Alliance I think I will simply describe to you step by step what I did this time to get myself set up and back to the BIG ISKs mining.

I am in the New Corp and its time to get started. The first thing is to simply ask in the Corp Chat where there is some fairly good Bistot mining in the area.

I suggest you, in a very humble way ask allot of questions to the various corp members. I write down the suggestions and look at them on the map. What I am looking for is 1st to see how far out from the closest refinery station they are and 2nd to check the route to and from to make sure it keeps me inside the Alliance Territory. I also check the number of Pilots In Space and the number of Ships Destroyed You wont find good Fields and good Roids close to any systems with stations. Your going to have to go at least 7 – 8 jumps out to have any hope of finding the Mother Load.

Before we start here is a brief outline of the scanner. I want to comment that to use the scanner correctly takes practice and skill. It was a hard thing for me to master but the hours I spent learning it and its bugs have paid off big time for me. So please spend some time with it and read some of the articles posted on the use of it.

Here is the best one I know of Scanner Info. It’s a bit outdated but it will help you a long ways toward understanding the scanner.

About the Scanner
The 4 functions provided with the ship scanner,
Auto – This tab can be configured to show what info you want it to. Click the settings tab and you get the option to set up States, Types and Columns. On the States Tab you can right click each item and choose color and blink on or off.
Name – Lists all named (and known) celestial objects and any registered craft within range.
Range – Configurable feature that ignores known data and displays information it collects according to the Range you enter.
Direction – This feature allows you to determine the direction an object is in by degrees 5.0, 15.0, 30.0 and 60,0
So lets look at each in turn, we need to understand what information each provides us and how we can use it to our advantage.

Possible Uses
Auto
Use this to keep tabs on what is going on around you and to track the range of those items close by. I suggest you turn off most choices so that you see the important things like ships, sentry guns and gates.
Name
Use this to get an overview of what is in the system you are searching. It can separate things out by type ECT. For a fast look around and to count roids and belts, which will let you know it is worth exploring or if you need to move on to the next system.
Range
Scan by Range feature gives you a complete and detailed picture of the system area that is closest to you or at whatever ranges you select. It also is useful in finding hidden objects by determining if you are getting closer or moving away form your target.
Direction
This is in my opinion the most useful one of all in locating things. It in conjunction with the Map Browser gives you a clear picture to where you are in the system and where you are headed. It takes practice to get the hang of but I say its worth every minute you invest. When using this function keep refreshing it so your on top of you location to your target.

Step 1 Explore the Region Regions

Pick out a really fast frigate; I use a Vigil for my exploring. Then pick out a Solar System and move to it. Once in the system while at the entry gate do a Name and a full Range scan and check the scanner results. Then hit the F-11 key to open your map browser and warp to a planet on the opposite side of the system from your current location and repeat the maximum range scan. I keep a count of the Bistot and Crokite Roids that show up. I repeat this process until I have covered all four corners and the center of the solar system. If it looks promising I then set up a safe spot to park my ship at. The way to do this is with you map browser open and on the system map at the bottom right click a spot that isn’t near any object or planet. Select Bookmark Location and Name it Safe Spot using the system name. Warp to within 15K of this new bookmark and then once again perform a max Range scan to see if any Planets, Belts or Objects show up. If nothing shows on the Range Scan then you have a good Safe Spot to work from. This whole Safe Spot thing will take some practice but its worth every minute you spend as you will see later on.

Once my safe spot is set up I exit my ship in my Pod and start surveying the named belts. I warp to 15K and check out the roids and the NPCs. Note The NPCs won’t attack your pod so you are safe to take a good look around. Once again I make detailed notes on what I find and as I move through the belts one by one I generally begin to know if this system is good or not.

Another thing that I do in every belt is after I do my basic survey I set my range scanner to 25K and look to see if any roids show up without a range or distance beside them. I then try a 50K scan. If some do show up there is a good chance they are across the Grid Line and would could be considered a Hidden Belt. These although changed in recent patches are still very valuable to know about, as I will cover later on.

I repeat this process over and over from system to system until I find the best possible one to do a full operation in. I tend to shy away from systems that others frequent and or others have set up large Can Farms in. I want to find the system that will provide me with the most resources and the least competition as well as safety.

One last point to make here, the whole exploring thing takes work and time. Don’t try to short cut the process and be patient. It will pay huge profits if you do the groundwork and explore a number of systems. In my last system of operation I took over 3.6 billion in minerals out before it was depleted so do it well.

Note
You wont find much information on using the scanner so a good exercise is to go somewhere safe and try to locate a stationary object or 2. This is how I learned to use it and so give it a try and see what kind of result you get.

Picture of a good clear max range scan from a safe spot.

My Vigil Set Up

High Slots

1 – Miner 1

Medium Slots

2 – Micro Warp Drives 1 MN
1 – Roid Scanner

Low Slots

All Cap Relays

Step 2 Setting up the Operation

Now you have your system all picked out and your set with a good Safe Spot to work from. The first thing I do once the above has been accomplished is to set up my Places Folder with a separate folder named after the system I am going to work in. I move my Safe Spot and any bookmarks I made when exploring the system into this folder. Next I take my Vigil and begin the process of creating Inst-Jump Bookmarks in every system back to the refinery. Note I will write more on the Inst-Jump Bookmarks in the Section “ Tips and Tricks “. I then set a coarse back to the system and set up my Inst-Jumps for the return trip. I create 2 separate folders and name them from system XXX to XXX. I use the BMs from location in one folder and the BMs to location in another folder. Once this is finished I copy them and store them in my hanger in small containers named the same way the folder is named. This makes it easy to pass them around to your haulers.

Once my route to and from is set up I get my hauler out and load up with Giant Secure Containers. I go to my designated system Safe Spot and I set up my Can Farm. I jettison the Cans for Self and anchor them and I set the same Password for each Can. I name them in numerical order Can 1, Can 2, Can 3 ECT. I also record the Password in the notes section of the Safe Spot BM so I don’t loose it and my haulers don’t have to ask over and over for it. Make sure you go back and check each Can to insure the Password is working. I repeat this process until I have at least 18 Giant Cans anchored in place. I do them in a large circle by clicking on the Safe Spot BM and choosing Orbit at 15K.

I use the Giant Cans to store Ore in when I don’t feel like Mining and Hauling at the same time. Or when my haulers start to fall behind. I try to have enough Haulers to keep everything moving to the Refinery but it doesn’t always work. Also there are times when your haulers decide they have had enough or you decide the same so this gives you a quick wrap up for the operation.

Giant Can Stats
Skill required Anchoring
Capacity 3,900
Mass 6,000,000 kg
Volume 3,000 m3
Radius 220

The Giant cans are fairly strong and safe so I highly recommend using them as a back up and storage tool over the other types available in the game. Do NOT under any circumstance use the non-secure cans.
Here is a simple form I use to keep track of my cans status and to also plan my hauls and to count my production

Can ID Number Contents Quantity
Can 1
Can 2
Can 3
Can 4
Can 5
Can 6
Can 7
Can 8
Can 9
Can 10
Can 11
Can 12
Can 13
Can 14
Can 15
Can 16
Can 17
Can 18
Can 19
Can 20
Print it and use it as it saves you time.

Step 3 Preparing to Mine

Now that my route is set and my Cans are all in place it is time to mine. I take my Explorer Ship to the Safe Spot and Eject. I then Pod my way back to get my Miner Ship and bring it up to the Safe Spot. I keep my Frigate Explorer there for the duration of the Operation as its needed daily. If my Safe Spot is perfect which they are then no player in his right mind will spend the hours and hours it takes to track down and take it from me. In all my times mining this has never happened. If it ever does happen then no big deal he will have earned it. If you decide to log off for the night at your safe spot make sure you log off while in your Battleship.

The first thing to do now that you are set up is to choose your target roid.

(As of this last revision I changed my Roid of Choice from Bistot to Crokite. With the falling Megacyte prices the Zydrine is far more profitable for you to mine over the others. I do however mine every high grade roid in a belt sooner of later)

My first action in getting ready to mine is to explore the possible hidden roids that I picked up on earlier when doing my initial search and scan. The way I do this is in my Frigate I warp to 15K of the location range scan at 20K and then choose the directional scanner and try to pin down which direction to move toward. By using the two different scanners I can work my way to the potential hidden roid or roids. The hidden belts and roids are my location of choice by far. I do not kill these roids I keep a close eye on them with my Survey Scanner and as they reach near depletion I stop so the can grow again and again.

Once I have my target in mind the first thing I do is warp my pod in and look for NPCs and pick my first roid out. I then set up a bookmark 15k past it in a line from my safe spot. This will be used by both me and my haulers for fast set up and in and out pick up. I then go and get my Frigate and test the BM and lock on the roid. I activate my mining laser and prepare to run. In some cases the NPCs come right away if this happens I warp back to my safe spot get back into my pod and go back and wait. Once the NPCs leave I can then go mine in most cases without harassment for a little while. Sometimes for a few minutes sometimes for an hour or so other times for hours and hours.

NOTE

This is a good place to talk about the NPCs that guard the belts. Before I start I want to make it perfectly clear to you, There is NO set standard in the way they behave what so ever. The things I am saying here in this article is true sometimes and untrue in others. It can be one-way one day and different the next. They have frustrated me over and over again. However since this is a game of patience I have learned some interesting things in trying to figure them out.

Example Sometimes I can warp into a belt and start to mine and the NPCs come in and start to lock me. I quickly run back to my safe spot and get in my pod and go back. After sitting there in my pod for a few minutes they will warp away and I come back and mine for hours and hours and never see them again. Other times they never leave but if I try a different belt they do and I mine for a while hassle free. Sometimes I find a hidden roid and can mine until its empty and never see an NPC other times they eventually show up. I have learned that if I mine for over and hour without a spawn I am generally safe from then on.

This being said you just have to work them and work them until you get the result you want to get. I wish I had a set secret solution for them but I don’t. I will say this that if you find a belt that they leave and don’t come back until the server reboots make darn sure you record that belt in your log book and don’t completely deplete the roids. This is a gold mine belt and can save you hours of hassle and make you billions over time.

Step 4 Mining

I am sure we all know how to mine so I wont go into allot of details here. What I do is this.

1. 1. I get to within 500m or so of the roid and I point my ship at my safe spot or a nearby Planet. The reason I get so close is to recall my drones fast if I need to.

2. 2. Next I set my scanner on Auto as I have the NPCs set up to flash red. I will mine for a few minutes before I deploy my drones and will be ready in an instant to run.

3. 3. I jettison a can and name it and put the time it was launched on it. I keep my Cargo Hold window open and the Can window directly over it so I can move Ore easy. I keep it stacked and neat at all times to make it easy to pick up.

My run away or escape procedure is to first double click in space in the direction I am facing, I then hit my Micro Warp Drive and then I select Warp to 15K of my Target. This procedure speeds up the time it takes me to warp out if needed.

I keep my hauler at the Safe spot until I get a load then I warp Her in and grab a load and warp her out. Before I bring her in her Auto Pilot is already set on the coarse to the Refinery and so once she loads all I have to do is click on the Auto Pilot button if we get attacked. I keep the Insti-Jump Bookmark File open so if it’s a routine load and go she can use the BM instead.

About Macros

I know allot of guys that use these small programs to help them mine. They automate the process of moving Ore from your Cargo Hold to the Can and other things. I do not use them for various reasons.

1) 1) If you get caught you get banned from the game.

2) 2) It is cheating not to mention it makes it easy to get distracted and loose your ship.

I enjoy mining and I have found many ways to occupy my time while doing so. Use them if you like but I say be careful if you do.

Section 6 Working Smart

As I mentioned early on I view this as my business. I know it’s a game but I enjoy the business aspects of it. I love to mine and I love to sell and to trade with other players. Therefore I run it like a business. I keep a log and I also keep records on what I am producing whether I am mining or building and selling Battleships on the market. I can not see investing all this time in the game and not knowing what I am doing or where I am heading. You need to do the same thing in my opinion. It doesn’t take much time to keep up with how much you mine or how much you spend. The game wallet keeps some of the records for you but my preferred method is to write it down. I created a small and simple spread sheet on Excel and I record my financial records there. I keep them on scratch sheets in my log- book and once or so a week I transfer the information over to the spread-sheet.

Here is my mining scratch sheet form

Date Location Time In Time Out Units Mined Units Hauled

This simple form keeps me up on production and also gives over time some very valuable information on where the best mining is per Isk earned.

Next I recommend you balance your game time over a variety of activities. Mining only, gets boring so I try and mix it up as much as I can. For example I could tell you right now where I will be mining for the next four systems. I like to explore so I do that allot. I also like to hunt NPCs so I keep my Raven close by and break up the chore of mining with some shooting High Level NPC spawns.

Last of all keep it simple and fun. Don’t get so caught up in one thing that you burnout on it. Remember to enjoy your self. Another thing I do to break up the boredom of mining is to sell my minerals over the Market Chat while I am mining. This keeps my mind occupied and so the time goes by much faster.

Section 7 Selling Smart

I do a good bit of all types of sales transactions. I use the Market Chat, The Escrow and I do Want to Sell WTS ads on eve-i.com and other forums.
Here is the link EVE-I News

I have a sales Alt. located in Empire Space on the Highway System at about the center of the Game Map. He does all my selling for me and keeps all the minerals and other items I sell. This simplifies the process because I am 30 plus jumps away and don’t have time to run back and forth. I make one trip a week to Empire with a load of minerals. That’s all I care to go there and so the selling Alt makes it possible. He has no skills and rarely leaves the station.

As for my pricing I do a couple of things. For the game Market I look up the sell price over the whole region my sales guy is in. I calculate the average from high to low and I ad 10% -15% to that number. If I am not in a hurry to sell I will even go over the highest price listed. I normally sell quantities of around 50k units so allot of people will pay more to get a big lot. I find this to be very true with Zydrine more so than Megacyte. The reason I think is the amount of each it takes to build a Battleship.

Besides selling Minerals I have invested in the top 6 Battleship Blueprint Originals. I have researched them to mineral efficiency 10 – 15 andI have the originals in Research Labs full time cranking out 1-5 Run copies to sell and trade with. Its not a big Isk maker but it does turn a good profit when you consider that the copies are close to free to produce. I also give them to Alliance members for free to build up my relationships and keep me in good favor. I rarely build Battle ships to sell however as a means to break up the boredom I will build 5 or 6 and put them on the Market. This also will yield above average profits on the Mid-Grade minerals I accumulate mining the good stuff. I did however build several spare ships for me and they are all docked in my home base fully set up and ready to go.

As you are able to produce more and more Minerals you will find a couple of Corps that will buy from you in large lots on a regular basis. You wont make top Isk per Unit but they will come and get the minerals from you and this saves time and risk. If they are not in your chosen Alliance have them meet you on the edge of Empire Space in a safer system. If they cannot meet you on your schedule then Escrow the lot to them and go back to what you want to do.

The game market is funny to work with in that in one week you will make sales in huge volume and the next week you wont do half that amount. I have all but given up on building to sell items and ammo because it is just not that profitable to do. I do however build allot of my gear and all my ammo because it is cheaper and easier and once again it saves time for me to mine.

Last of all learn to Multi-Task your various things. I play in windowed mode so I can drop to my desktop and write an ad or record some data. Just remember to keep you game volume turned up so you can hear if you are under attack.

Some Links to occupy your time with

httpwww.teamspeak.org A must have here!

httpmyeve.eve-online.comingameboard.asp

httpwww.eve-db.commodules.phpname=Database

httpwww.eve-i.com

httpwww.eveguardian.com News and stuff.

httpwww.evegate.net News and stuff.

httpwww.ventrilo.com

Important Stuff to read

httpwww.eve-i.comhomedancerpagepage_article.phpid=32

httpwww.eve-i.comhomedancerpagepage_article.phpid=44

httpwww.eve-i.comhomedancerpagepage_article.phpid=37

httpwww.eve-i.comhomedancerpagepage_article.phpid=35

Some Tools

httpeve.jasonbryner.com

httpeve.470th.orgoptracker A cool tool but use the wizard.

httpwww.eve-i.comevedudepage_evedude.php

httpwww.eve-i.comhomedancerpagepage_starter.php

httpwww.eve-i.comhomedancerpagepage_orecalculator.php

Section 8 Tips and Tricks

Tips

When Market day comes don’t tell anyone what your doing or what you are hauling.

Take the time to set up Insti-jump BMs all the way to your sell point and back again. This saves time and losses.

Use Team Speak or Ventrillo as much as possible to keep your mind on your ship and mining.

Keep your location as secret as possible.

Do NOT carry your Minerals to Market in an Industrial Ship. Use a Battleship that is Shield Tanked and rigged for speed with at least two Warp Core Stabilizers loaded. I use a couple of cargo expanders and Cap Relays also. I use my Raven to haul in and I load all my launchers with FoF Cruise missiles.

Get a friend you trust to run one jump ahead of you that is on Team Speak so you do not run into trouble.

I really like the North Side of the Map the best!

Tricks

Get as close to the Roid as possible this speeds up your Drone production allot and as stated earlier can save them from loss.

Always set up Insti-jump BMs on routes you travel allot. To create a BM warp to the gate from the entry gate you arrived at then thrust in that line to 15K past the exit gate. Deploy a can and then select Bookmark Item. I store my BMs in separate folders One for the trip to location and then another folder from the location to the destination. I name them “ A – New Caldari to Jita then the next one is B and so on. This will put them in list order in your folder and will make using them much easier. I store all my bookmark copies in small cans in my hanger and name them the same name as the folder they go in.

ADD-on

1. You say on the very first page of your guide that there was some
information you were forced to remove. Any chance of knowing what that is
o)
I had to remove specific names of corps and systems.

2. About the insti-jumps, I quite didn’t understand how you set them up. Are
you able to skip a few systems in a single jump If so, that is a tremendous
advantage as it saves you so much time!

No this just eliminates the 15k thrust to each gate making it faster and safer.

3. I have a few ships a bit scattered on different systems that I would like
to where I am the moment (Seyllin!) and create a base here(). Is there any
way I can get them brought to me or do I have to buy a shuttle for each
trip

You have to buy a shuttle.

4. I have seen some Barren Asteroids on my scanner. Are these hidden ones
No matter how much I try to find them, I have no success even with your
scanner instructions…

The scanner covers a 360 deg. scene so try looking above you and below you as well.

5. What is a CEO and how can I be one, if possible

CEO= Chief Executive Officer You can be one if you start your own corp or are voted to be one.

6. What equipment have you got on your Armageddon

Its the same set up as the megatron except more cargo expanders plus 2 warp core stabs.

7. This is a crucial question Which do you think would be the best place to
have a base

No way to really answer this. I have many bases I try to keep them close to where I am working.

8. How do you communicate with another character I click communicate then I
open the channels window and I can see the other’s name. But how do I open a
window for just our conversation

Right click the char and select communicate then contact them. The window should open then.

I am sure there must be a system error in my game because I can’t get any
printscreens working either… Shall I reinstall the game I have downloaded
it from EVE website.

Are you in windowed mode It only works in full screen mode.

Well, you must be thinking by now that I am really a pain… Lol.
I am just so excited with this game. I am tired of those ‘shoot them up’ and
that sort of thing.

I dont think your a pain. try this link for some good info and answers.httpwww.eve-i.comhomedancerpagepage_faqlist.php

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